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Louis Ye

LOUIS YE

SOFTWARE ENGINEER

Interested in Robotics Data

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[ ABOUT ME ]

I work in the AI Data organization at Google, where I focus on the large-scale data infrastructure powering advanced machine learning. On the side, I’m building specialized pipelines to filter complex first-person video data for robotics use cases, while also developing a social deduction game that explores the mechanics of game theory and information asymmetry. My interests lie at the intersection of high-scale data engineering and physical AI, balanced by a personal life spent indoor rock climbing, playing local co-op games, and reading manhwa.

[ RECENT EXPERIENCE ]

GOOGLE

2022 — Present
Software Engineer, AI Data | Mountain View, CA
  • AutoCrowd: Spearheaded automated hillclimbing and dataset curation from human-in-the-loop fewshot data. Integrated autorating within AIDO workflow to reduce human rating volume.
  • Support Intelligence: Built robust infrastructure pipelines combining a snippet ranking model into the team's RAG framework. Evaluated Gemini models for factuality and ran A/B experiments.

[ PAST EXPERIENCE ]

IBM

2021
Software Engineer Intern

Prototyped a supply chain dashboard currently in production. Developed predictive ML models for precise ETAs.

CARLETON COLLEGE

2019–2022
CS Researcher

Coded contextual Multi-Armed Bandit algorithms and applied ML techniques on behavioral education data.

LOCL.IO

2018
Software Developer Intern

Wrote an ID3 Decision Tree algorithm for consulting local businesses based on engagement data.

[ EDUCATION ]

CARLETON COLLEGE

B.A. Computer Science & Economics

Coursework: AI, Quantum Computing, Parallel & Distributed Computing, Advanced Algorithms, Computational Math, Data Structures.