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Louis Ye

LOUIS YE

SOFTWARE ENGINEER

Games and AI tools, shipped on the side

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[ ABOUT ME ]

I build evaluation and autorating infrastructure in the AI Data organization at Google, where my work decides how millions of model outputs get judged. Outside of that I ship things: Gaslight Parlor, a social bluffing game live on the iOS App Store; Kanjion, a daily browser puzzle about instructing an AI agent in six lines; and Tenth Spring, a privacy-first RPG whose map you unlock by actually going places. I like small games with one sharp idea, and I like finishing them. Off the keyboard: indoor rock climbing, local co-op games, and too much manhwa.

[ PROJECT 01 — SHIPPED ]

GASLIGHT PARLOR

iOS · v1.2
A party game about forging your friends

Everyone writes a fake answer to someone else's personal prompt, then the table votes on which story is the real one. Shipped end to end: App Store release, Victorian-parlor art direction, and the live room sync underneath it.

Flutter Dart Cloud Functions Firestore

[ PROJECT 02 — LIVE ]

KANJION 漢字音

Web · daily
Six lines to steer an AI agent

You watch a looping replay of a booking made on a sandboxed clone of a Japanese rail site, then get six 60-character instructions to make an AI agent reproduce it. Copy-paste and manual clicking are off, so describing what you saw is the only move.

TypeScript React Gemini Firebase

[ PROJECT 03 — IN DEV ]

TENTH SPRING

Godot · GDScript
Your map is the places you have actually been

A creature-collection RPG for PC set a generation after a collapse. Tap "Explore Here" on the phone companion and the real city you are standing in opens on a fog-covered map — real life opens the doors, and everything behind them is earned by playing.

Godot Phone companion E2E sync

[ ON THE WORKBENCH ]

ANIMATED INFOGRAPHICS

Python

Turns narration into animated explainer videos, local-first, with live generation as the goal.

PROXIMITY SWARM

Python

Coordinates a swarm of autonomous agents working one long task together.

STORYARC

Flutter

Turns a day of spoken conversation into a cinematic life story.

SOCIAL ROBOTICS

Exploratory

Tested whether human reactions on video could act as unlabeled reward signals for robots. Inconclusive; parked.

[ DAY JOB ]

GOOGLE

2022 — Present
Software Engineer, AI Data | Mountain View, CA
  • Autorating: Architected a Spanner multi-queue router for batch and safety autoraters (5x, to 200k+ evals/day) and merged two LLM-as-a-judge stacks onto one C++ engine, cutting rubric false positives 47%.
  • Human-in-the-loop: Shipped autorater pre-seeding at 200k+ questions/mo with 4h deadlines and human fallback, plus native audio and video autorating across every task plugin type.
  • Support Intelligence: Put a learned snippet-ranking model into the team's RAG stack and benchmarked Gemini Flash for factuality and safety.

[ PAST EXPERIENCE ]

IBM

2021
Extreme Blue Software Engineer Intern

Prototyped a live dashboard tracking millions of dollars of shipments across IBM's supply chain, with ML models predicting ETAs to a 10% MAPE.

CARLETON COLLEGE

2019–2022
CS Researcher

Coded contextual Multi-Armed Bandit algorithms and modeled learning outcomes from student behavioral logs.

LOCL.IO

2018
Software Developer Intern

Wrote an ID3 Decision Tree algorithm for consulting local businesses based on engagement data.

[ EDUCATION ]

CARLETON COLLEGE

B.A. Computer Science & Economics

Coursework: Artificial Intelligence, Natural Language Processing, Distributed Systems, Advanced Algorithms, Statistical Inference, Quantum Computing.